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-rw-r--r--segments/np_mpd.c179
1 files changed, 179 insertions, 0 deletions
diff --git a/segments/np_mpd.c b/segments/np_mpd.c
new file mode 100644
index 0000000..97c4a6a
--- /dev/null
+++ b/segments/np_mpd.c
@@ -0,0 +1,179 @@
+#include <stdbool.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <mpd/client.h>
+
+#ifdef DEBUG
+ #define DO_DEBUG DEBUG
+#else
+ #define DO_DEBUG 0
+#endif
+#define DEBUG_PRINTF(...) do{ if (DO_DEBUG) { printf(__VA_ARGS__);} } while(0)
+
+/* Output the current song if MPD is in a playing state. The connection password, host and port is
+ * specified like for mpc with environment variables
+ * MPD_HOST=[password@]host
+ * MPD_PORT=port
+ * If they are empty they defaults to localhost on port 6600.
+ */
+int main(int argc, const char *argv[])
+{
+ char *mpd_host = NULL;
+ char *mpd_password = NULL;
+ unsigned int mpd_port = 0;
+
+ char *mpd_host_m = NULL;
+ char *mpd_password_m = NULL;
+
+ const char *mpd_host_str = getenv("MPD_HOST");
+ if (mpd_host_str == NULL || strlen(mpd_host_str) == 0) {
+ DEBUG_PRINTF("No envvar MPD_HOST set or empty. Using default value (localhost).\n");
+ mpd_host = "localhost";
+ } else {
+ size_t mpd_host_len = strlen(mpd_host_str);
+ char mpd_host_env[mpd_host_len + 1];
+ strncpy(mpd_host_env, mpd_host_str, mpd_host_len);
+ mpd_host_env[mpd_host_len] = '\0';
+
+ char *pch = strtok(mpd_host_env, "@");
+ char *first = NULL;
+ char *second = NULL;
+ if (pch != NULL) {
+ first = pch;
+ }
+ pch = strtok(NULL, "@");
+ if (pch != NULL) {
+ second = pch;
+ }
+
+ if (first != NULL && second != NULL) {
+ DEBUG_PRINTF("%s - %s\n", first, second);
+ size_t first_len = strlen(first);
+ size_t second_len = strlen(second);
+ mpd_password_m = (char *) malloc(first_len + 1);
+ mpd_host_m= (char *) malloc(second_len + 1);
+ if (mpd_password_m == NULL || mpd_host_m == NULL) {
+ DEBUG_PRINTF("Failed alloc password/host.\n");
+ return EXIT_FAILURE;
+ }
+ strncpy(mpd_password_m, first, first_len);
+ mpd_password_m[first_len] = '\0';
+ strncpy(mpd_host_m, second, second_len);
+ mpd_host_m[second_len] = '\0';
+ } else if (first != NULL) {
+ DEBUG_PRINTF("%s\n", first);
+ size_t first_len = strlen(first);
+ mpd_host_m = (char *) malloc(first_len + 1);
+ if (mpd_host_m == NULL ) {
+ DEBUG_PRINTF("Failed alloc host.\n");
+ return EXIT_FAILURE;
+ }
+ strncpy(mpd_host_m, first, first_len);
+ mpd_host_m[first_len] = '\0';
+ }
+ }
+
+ if (mpd_host_m != NULL) {
+ mpd_host = mpd_host_m;
+ }
+
+ if (mpd_password_m != NULL) {
+ mpd_password = mpd_password_m;
+ }
+
+ const char *mpd_port_env = getenv("MPD_PORT");
+ if (mpd_port_env == NULL || strlen(mpd_port_env) == 0) {
+ DEBUG_PRINTF("No envvar MPD_PORT set or empty. Using default value (6600).\n");
+ mpd_port = 6600;
+ } else {
+ int mpd_port_m = atoi(mpd_port_env);
+ if (mpd_port_m == 0) {
+ DEBUG_PRINTF("Could not convert MPD_PORT to int.\n");
+ return EXIT_FAILURE;
+ } else if (mpd_port_m < 0) {
+ DEBUG_PRINTF("Negative port?!\n");
+ return EXIT_FAILURE;
+ } else {
+ mpd_port = mpd_port_m;
+ DEBUG_PRINTF("Using port %i\n", mpd_port);
+ }
+ }
+
+
+ struct mpd_connection *mpd_connection = mpd_connection_new(mpd_host, mpd_port, 1000);
+ if (mpd_connection == NULL) {
+ DEBUG_PRINTF("%s\n", "Could Not connect");
+ return EXIT_FAILURE;
+ }
+
+ if (mpd_password != NULL) {
+ bool authenticated = mpd_run_password(mpd_connection, mpd_password);
+ if (!authenticated) {
+ DEBUG_PRINTF("Failed to authenticate.\n");
+ return EXIT_FAILURE;
+ }
+ }
+
+ free(mpd_host_m);
+ free(mpd_password_m);
+
+ bool sent_status = mpd_send_status(mpd_connection);
+ if (!sent_status) {
+ DEBUG_PRINTF("Could not send status request.");
+ return EXIT_FAILURE;
+ }
+ struct mpd_status *mpd_status = mpd_recv_status(mpd_connection);
+ if (mpd_status == NULL) {
+ DEBUG_PRINTF("Could not get mpd status.\n");
+ return EXIT_FAILURE;
+ }
+
+ enum mpd_state mpd_state = mpd_status_get_state(mpd_status);
+ DEBUG_PRINTF("State: ");
+ if (mpd_state == MPD_STATE_PLAY) {
+ DEBUG_PRINTF("Playing.");
+ } else if (mpd_state == MPD_STATE_PAUSE) {
+ DEBUG_PRINTF("Paused.");
+ } else if (mpd_state == MPD_STATE_UNKNOWN) {
+ DEBUG_PRINTF("Unknown state.");
+ } else if (mpd_state == MPD_STATE_STOP) {
+ DEBUG_PRINTF("Stopped.");
+ }
+ DEBUG_PRINTF("\n");
+
+ if (mpd_state != MPD_STATE_PLAY) {
+ // Nothing to do.
+ mpd_status_free(mpd_status);
+ mpd_connection_free(mpd_connection);
+ return EXIT_SUCCESS;
+ }
+
+ int song_id = mpd_status_get_song_id(mpd_status);
+ DEBUG_PRINTF("songid = %i\n", song_id);
+
+ mpd_status_free(mpd_status);
+
+ struct mpd_song *song = mpd_run_get_queue_song_id(mpd_connection, song_id);
+ if (song == NULL) {
+ DEBUG_PRINTF("Could not get song.\n");
+ return EXIT_FAILURE;
+ }
+
+ const char *song_artist = mpd_song_get_tag(song, MPD_TAG_ARTIST, 0);
+ if (song_artist == NULL) {
+ DEBUG_PRINTF("Could not get song artist.");
+ return EXIT_FAILURE;
+ }
+
+ const char *song_title = mpd_song_get_tag(song, MPD_TAG_TITLE, 0);
+ if (song_title == NULL) {
+ DEBUG_PRINTF("Could not get song title.");
+ return EXIT_FAILURE;
+ }
+ printf("%s - %s\n", song_artist, song_title);
+
+ mpd_song_free(song);
+ mpd_connection_free(mpd_connection);
+ return EXIT_SUCCESS;
+}