diff options
Diffstat (limited to 'Adafruit_Python_CharLCD/examples/char_lcd_plate.py')
-rwxr-xr-x | Adafruit_Python_CharLCD/examples/char_lcd_plate.py | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/Adafruit_Python_CharLCD/examples/char_lcd_plate.py b/Adafruit_Python_CharLCD/examples/char_lcd_plate.py deleted file mode 100755 index be7ccdd..0000000 --- a/Adafruit_Python_CharLCD/examples/char_lcd_plate.py +++ /dev/null @@ -1,75 +0,0 @@ -#!/usr/bin/python -# Example using a character LCD plate. -import time - -import Adafruit_CharLCD as LCD - - -# Initialize the LCD using the pins -lcd = LCD.Adafruit_CharLCDPlate() - -# create some custom characters -lcd.create_char(1, [2, 3, 2, 2, 14, 30, 12, 0]) -lcd.create_char(2, [0, 1, 3, 22, 28, 8, 0, 0]) -lcd.create_char(3, [0, 14, 21, 23, 17, 14, 0, 0]) -lcd.create_char(4, [31, 17, 10, 4, 10, 17, 31, 0]) -lcd.create_char(5, [8, 12, 10, 9, 10, 12, 8, 0]) -lcd.create_char(6, [2, 6, 10, 18, 10, 6, 2, 0]) -lcd.create_char(7, [31, 17, 21, 21, 21, 21, 17, 31]) - -# Show some basic colors. -lcd.set_color(1.0, 0.0, 0.0) -lcd.clear() -lcd.message('RED \x01') -time.sleep(3.0) - -lcd.set_color(0.0, 1.0, 0.0) -lcd.clear() -lcd.message('GREEN \x02') -time.sleep(3.0) - -lcd.set_color(0.0, 0.0, 1.0) -lcd.clear() -lcd.message('BLUE \x03') -time.sleep(3.0) - -lcd.set_color(1.0, 1.0, 0.0) -lcd.clear() -lcd.message('YELLOW \x04') -time.sleep(3.0) - -lcd.set_color(0.0, 1.0, 1.0) -lcd.clear() -lcd.message('CYAN \x05') -time.sleep(3.0) - -lcd.set_color(1.0, 0.0, 1.0) -lcd.clear() -lcd.message('MAGENTA \x06') -time.sleep(3.0) - -lcd.set_color(1.0, 1.0, 1.0) -lcd.clear() -lcd.message('WHITE \x07') -time.sleep(3.0) - -# Show button state. -lcd.clear() -lcd.message('Press buttons...') - -# Make list of button value, text, and backlight color. -buttons = ( (LCD.SELECT, 'Select', (1,1,1)), - (LCD.LEFT, 'Left' , (1,0,0)), - (LCD.UP, 'Up' , (0,0,1)), - (LCD.DOWN, 'Down' , (0,1,0)), - (LCD.RIGHT, 'Right' , (1,0,1)) ) - -print('Press Ctrl-C to quit.') -while True: - # Loop through each button and check if it is pressed. - for button in buttons: - if lcd.is_pressed(button[0]): - # Button is pressed, change the message and backlight. - lcd.clear() - lcd.message(button[1]) - lcd.set_color(button[2][0], button[2][1], button[2][2]) |