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Diffstat (limited to 'Adafruit_Python_CharLCD/examples/char_lcd_plate.py')
-rwxr-xr-x | Adafruit_Python_CharLCD/examples/char_lcd_plate.py | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/Adafruit_Python_CharLCD/examples/char_lcd_plate.py b/Adafruit_Python_CharLCD/examples/char_lcd_plate.py new file mode 100755 index 0000000..be7ccdd --- /dev/null +++ b/Adafruit_Python_CharLCD/examples/char_lcd_plate.py @@ -0,0 +1,75 @@ +#!/usr/bin/python +# Example using a character LCD plate. +import time + +import Adafruit_CharLCD as LCD + + +# Initialize the LCD using the pins +lcd = LCD.Adafruit_CharLCDPlate() + +# create some custom characters +lcd.create_char(1, [2, 3, 2, 2, 14, 30, 12, 0]) +lcd.create_char(2, [0, 1, 3, 22, 28, 8, 0, 0]) +lcd.create_char(3, [0, 14, 21, 23, 17, 14, 0, 0]) +lcd.create_char(4, [31, 17, 10, 4, 10, 17, 31, 0]) +lcd.create_char(5, [8, 12, 10, 9, 10, 12, 8, 0]) +lcd.create_char(6, [2, 6, 10, 18, 10, 6, 2, 0]) +lcd.create_char(7, [31, 17, 21, 21, 21, 21, 17, 31]) + +# Show some basic colors. +lcd.set_color(1.0, 0.0, 0.0) +lcd.clear() +lcd.message('RED \x01') +time.sleep(3.0) + +lcd.set_color(0.0, 1.0, 0.0) +lcd.clear() +lcd.message('GREEN \x02') +time.sleep(3.0) + +lcd.set_color(0.0, 0.0, 1.0) +lcd.clear() +lcd.message('BLUE \x03') +time.sleep(3.0) + +lcd.set_color(1.0, 1.0, 0.0) +lcd.clear() +lcd.message('YELLOW \x04') +time.sleep(3.0) + +lcd.set_color(0.0, 1.0, 1.0) +lcd.clear() +lcd.message('CYAN \x05') +time.sleep(3.0) + +lcd.set_color(1.0, 0.0, 1.0) +lcd.clear() +lcd.message('MAGENTA \x06') +time.sleep(3.0) + +lcd.set_color(1.0, 1.0, 1.0) +lcd.clear() +lcd.message('WHITE \x07') +time.sleep(3.0) + +# Show button state. +lcd.clear() +lcd.message('Press buttons...') + +# Make list of button value, text, and backlight color. +buttons = ( (LCD.SELECT, 'Select', (1,1,1)), + (LCD.LEFT, 'Left' , (1,0,0)), + (LCD.UP, 'Up' , (0,0,1)), + (LCD.DOWN, 'Down' , (0,1,0)), + (LCD.RIGHT, 'Right' , (1,0,1)) ) + +print('Press Ctrl-C to quit.') +while True: + # Loop through each button and check if it is pressed. + for button in buttons: + if lcd.is_pressed(button[0]): + # Button is pressed, change the message and backlight. + lcd.clear() + lcd.message(button[1]) + lcd.set_color(button[2][0], button[2][1], button[2][2]) |